Mortified
The dignity-shredding party game.
A scenario about someone in the room lands on every phone. Everyone answers anonymously. Then the reveal names names.
- 2–15 players
- Same room
- Plays offline
- No accounts
Mates on the way over and nothing planned. Or the dinner's done, the plates are stacked, and the telly's about to win again. This page is the answer to the question every games night starts with: what will we actually play?
Nothing planned? Tonight you're playing
Answer any of the three, or none, and the shelf narrows itself. Every classic flips over: the whole rules in thirty seconds, no rulebook.
Showing all 10 games.
The eternal problem with charades is thinking of something to act. Sorted: deal a card and hand the phone to your victim.
The honest bit: we make party games, so of course this section exists. We make them because phones are the one bit of kit every room already has. One person downloads, the whole room plays. No ads, no tracking, one fair price.
The dignity-shredding party game.
A scenario about someone in the room lands on every phone. Everyone answers anonymously. Then the reveal names names.
The Chameleon & Salamander game.
A Chameleon bluffing a word they don't know, a Salamander sure of the wrong one. Catch them both.
The deeper guides. One page per occasion, same promise on every one: rules in thirty seconds and nothing to buy unless you want to.
Charades, the hat game, two truths and a lie, wink murder and twenty questions all need nothing beyond the people in the room, maybe a pen and paper. If there are phones about, Mortified is free to try: one person downloads it and everyone else joins from a browser, no install.
Twenty questions and two truths and a lie both survive at two. Mortified has a Casual mode built for two: no scoring, just the scenarios and the laugh. Handy for a night in or a long train.
Werewolf handles seven to twenty players if somebody will narrate, and wink murder scales to a whole party with no kit at all. With phones, one copy of Mortified covers up to 15 players: one person has the app and the rest join free by QR code.
The classics obviously don't care. Mortified doesn't either: it runs on the host's hotspot with no internet at all, which is why it works in a holiday villa, on a flight, or in the back of the car.
Short rounds, one-sentence rules, and stop while it's still funny. Pick games that need a single explanation, not a rulebook. And keep score of something, anything: a night with a winner ends with a story.
One more thing. If the night produces a moment somebody will never live down, Northern Ireland has a word for how they'll feel about it: scundered. We keep a wee dictionary of the rest.
Charade!
The acting game, fed.
4–10 playersOne phone
Your charade
The last biscuit in the tin, defended
Deal a card, hand this phone to your victim, and they act it out in silence. Whoever guesses gets dealt next.
The Duel
Two of you. One kettle.
2 players60 seconds
Your duel
Alternate naming crisp flavours. First to blank makes the tea.
The stakes are traditional and non-negotiable. Best of three for the biscuits as well.
The Letter Round
Name things. Fast.
2–8 playersNo kit
Crisp flavours
Round the circle: things in the category starting with the letter. Hesitate, repeat or blank and you're out.
Who Goes First?
Settle it like adults.
Any numberZero arguments
Phone flat in the middle of the table.
Spin. The arrow picks. Losers are welcome to argue with physics.
The Hunt
Ten finds. Full pomp at the judging.
Pairs or solo20 minutes of peace
Your list
Deal a list, send the teams out, and tap each find as it lands on the judging table. The judge's decision is final and openly accepting bribes.
The Cracker
A joke and a forfeit in every one.
Whole table🎄 Seasonal special
Why did the snowman refuse the carrot? He already nose everything.